I. Project Introduction
Calvaria: Duels of Eternity is a battle card game in it's own universe. Our project's mission is to create the first effective ambassador between the "real world" and crypto, achieved by creating a fun and accessible game, available on both mobile app stores and PC's.
Firstly, making a game that can compete within the Web.2 gaming market is the lynchpin of the project. By creating two versions of the game, one of which being free-to-play and easily accessible via app stores (such as Google Play and the apple store), and our play-to-earn version which will hold all the blockchain functions, it will allow us to make the game accessible and without the constraining barriers to entry that scares non-crypto users away. The key conversion strategies will be employed on this free version which serves as both the incentive and the education which will create informed crypto-users from the general public.
As the main game and catalyst for achieving our mission there are many important design choices. For starters, we decided on the battle card genre for the depth of strategy and ease of expansion. To retain a player-base both of these elements are highly important to keep users engaged and invested long-term. The afterlife was selected as the setting because it is underrepresented in all forms of media and allows for flexibility, creativity and avoids being overlooked for being another generic entry within the game industry.
Our methods to convert users of the free-to-play version of, 'Calvaria: Duels of Eternity' are based on two premises; without a significant incentive and ease of entry, people will not go through the process of entering the crypto space and investing, the second premise is that people generally respond better when they believe they made their own decision without being sold to. By implementing methods like keeping a visible lifetime tracker of how much the player would have earned if they had been playing on the paid version of the game, providing in-game rewards for completing a gamified yet educational mode and providing the details of how much each NFT version of cards are worth then we can show the value of using crypto. To address the former premise, we will create our own easily accessible guides directly from the game to make the transition as easy and painless as possible.
These outline the initial stages of the project, but even as the game continues to expand we will be assessing the avenues and mediums to also expand the IP. For example, comics, AAA games and an animated series are directions we may take the project in the future.
Gamification is the educational tool of the future and can be one of the greatest assets to on-boarding new users to the crypto-space. The blockchain play-to-earn functions paired with a quality game, high accessibility and education create a perfect storm. Calvaria: Duels of Eternity shall be the sword that cuts through the most pervasive issue in blockchain like 'Alexander the Great' once did with the Gordian Knot.
II. Token Information
1) Basic Information
Token name: RIA
Total supply: 1,000,000,000
Tokens in Circulation:160,000,000 (February 7, 2023)
TGE Date:0.01 USDT
Price for early investors: February 7, 2023
III. Related Links
Whitepaper Link: https://whitepaper.calvaria.io/
Blockchain explorer Links:https://etherscan.io/token/0x9b110Fda4E20DB18Ad7052f8468a455de7449eb6
Community Related links:
Note: The project introduction comes from the materials published or provided by the official project team, which is for reference only and does not constitute investment advice. HTX does not take responsibility for any resulting direct or indirect losses.
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